Firebase Goodies Changelog
Here is a good place to track all the changes in the Firebase Goodies.
- Plugin on UE Marketplace: https://www.unrealengine.com/marketplace/en-US/product/firebase-goodies
- Documentation: https://docs.ninevastudios.com/#/
- Discord Support Server: https://bit.ly/nineva_support_discord
4.2.5
- FIX Firestore set data method not working on Android
4.2.4
- FIX Some more include compile issues
- FIX Some compile issues for UE 5.3
4.2.1
- FIX string conversion for realtime DB queries on desktop
- IMPROVE Add plugin setting to fix compat issues with Android File Server plugin
- IMPROVE How timestamps work for firebase/firestore
- FIX some includes
4.0.1
- FIXED Android firestore crashes because of callback objects being created off Game Thread
- FIXED Cloud storage SetMetadata on Android
- IMPROVE Lot’s of code refactoring
- IMPROVE Other minor bug fixes
- Added
IsEmailVerified
property on Account object
3.0.4
- FIX some linux compilation issue
- FIX realtime DB child listener callback (desktop)
- ADDED is email verified check on the user
- Moving all initialization to subsystem
- FIXED rare iOS crash on app startup
- FIXED Refactoring to avoid
NewObject<>
calls on game thread
3.0.3
- UPDATE UE 5.1 support
- Fixing includes in non-unity builds
- Various bug fixes
2.2.0
- ADDED Method to fetch iOS Game Center credentials (after Game Center user is authenticated)
- UPDATE Mac CPP libs to v9.6.0
- FIXED Realtime DB listeners leak on desktop
- FIXED Plugin init issues with packaged desktop builds
- UPDATE Some Android dependencies
2.1.5
- UPDATE firebase BOM to 30.3.1 from 29.1.0
- FIXED dynamic links breaking other apps openURL method call usage, it was conflicting with
FacebookGoodies
login
2.1.3
- FIXED Android remote config
SetDefaults
node crash - FIXED iOS - download to local file progress callback not invoked
- FIXED Some packaging issues when building from source
2.1.0
- FIXED Memory leak on Android when creating
jstring
objects - FIXED Transactions on realtime DB not working properly
- FIXED Realtime DB queries not working properly
- IMPROVED Refactoring the realtime DB codebase
2.0.5
- FIXED Incorrect Unicode string encodings which resulted in not displayed symbols
- FIXED Fixed compile issues on Android by updating gradle
- FIX UE5 Compilation issues
- FIX File download on iOS
2.0.0
- ADDED Support for UE 5
- UPDATED Reworked callbacks for firestore DB that fixes the issue of multiple parallel calls invoking only the last callback.
- UPDATED iOS native libs to 8.14.0
- FIXED Broken Google login
- FIXED Rare desktop compilation issues
- UPDATE A few Android dependencies
1.7.2
- FIXED uploading Cloud storage file upload on iOS issue
- FIXED putting
google-services.json
file inside the plugin directory now also works in editor. - UPDATE Android Firebase version to
29.1.0
1.7.0
- Add possibility to put
google-services.json
file inside the plugin directory - makes CI integration easier - FIXED Gradle build under some circumstances by explicitly adding
ANDROID_TOOLS_BUILD_GRADLE_VERSION
to gradle properties - FIXED Removed Win32 from supported platforms
- FIXED Demo crash in editor because child listener on realtime DB were no unsubscribed when exiting play mode
- FIXED Some compile issues when engine is built from source code
- FIXED Firestore demo, so it doesn’t crash when document does not exist
1.6.6
- FIXED ‘exported’ tag on acitivities for Android 12
1.6.5
- FIXED Some logging error when building for iOS
- AddItem Firestore method randomly crashing on iOS
1.6.3
- FIXED Sign-in with email result check for invalid user
- FIXED Editor crash when json/plist file with project settings is missing
- FIXED Error with missing category
1.6.0
- ADDED Dynamic links feature support for iOS and Android
- FIXED A cloud storage issue on iOS with ‘Download file to location’
- FIXED A missing category compile issue
1.5.4
- FIXED Cloud storage now works on Editor/Windows/Mac
- ADDED Possibility to add timestamps in Firestore
1.5.2
- ADDED Possibility to add timestamps in the realtime DB
- ADDED Possibility to use multiple realtime DBs from the same project
1.5.0
- UPDATED Firebase BOM version on Android
- IMPROVED Updated and improved Crashlytics support for Android
- IMPROVED Analytics customization on iOS
1.4.2
- ADDED More customization options for analytics
1.4.1
- ADDED Firestore support
- ADDED Editor (Windows+Mac) support
1.3.5
- ADDED New node to create Sign In with Apple credentials
1.3.5
- ADDED New node to create Sign In with Apple credentials
1.3.4
- FIXED Issue on add child listerner not being triggered
- FIXED Small blueprint issues
1.3.3
- FIXED iOS crash when no realtime database was created
- ADDED Separate settings for Crashlytics debug/release symbols upload for Android
- FIXED Crashes related to
OnNewToken
method on Cloud Messaging for Android - IMPROVED Better CFBundleURLTypes plist handling in iOS UPL file
- IMPROVED Added logging to UPL files for easier debugging
1.3.0
- ADDED Cloud functions
- FIXED Crashlytics did not report crashes for native code on Android
1.2.1
- FIXED Crash on startup when JNI modules were not initialized
- FIXED Deprecation warning in Auth module
1.2.0
- ADDED Crashlytics
- ADDED Cloud messaging
1.1.0
- UPDATE Android SDK to version 17.5.0
- FIXED Proguard errors in shipping builds
- FIXED Various crashes
?> This release uses AndroidX libraries and may cause conflicts with other Android plugins
1.0.2
- UPDATE Settings screen
1.0.0
- Initial release
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Status | Released |
Category | Tool |
Author | Nineva Studios |
Tags | Unreal Engine |
Languages | English |
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