Firebase Goodies Changelog


Here is a good place to track all the changes in the Firebase Goodies.

4.2.5

  • FIX Firestore set data method not working on Android

4.2.4

  • FIX Some more include compile issues
  • FIX Some compile issues for UE 5.3

4.2.1

  • FIX string conversion for realtime DB queries on desktop
  • IMPROVE Add plugin setting to fix compat issues with Android File Server plugin
  • IMPROVE How timestamps work for firebase/firestore
  • FIX some includes

4.0.1

  • FIXED Android firestore crashes because of callback objects being created off Game Thread
  • FIXED Cloud storage SetMetadata on Android
  • IMPROVE Lot’s of code refactoring
  • IMPROVE Other minor bug fixes
  • Added IsEmailVerified property on Account object

3.0.4

  • FIX some linux compilation issue
  • FIX realtime DB child listener callback (desktop)
  • ADDED is email verified check on the user
  • Moving all initialization to subsystem
  • FIXED rare iOS crash on app startup
  • FIXED Refactoring to avoid NewObject<> calls on game thread

3.0.3

  • UPDATE UE 5.1 support
  • Fixing includes in non-unity builds
  • Various bug fixes

2.2.0

  • ADDED Method to fetch iOS Game Center credentials (after Game Center user is authenticated)
  • UPDATE Mac CPP libs to v9.6.0
  • FIXED Realtime DB listeners leak on desktop
  • FIXED Plugin init issues with packaged desktop builds
  • UPDATE Some Android dependencies

2.1.5

  • UPDATE firebase BOM to 30.3.1 from 29.1.0
  • FIXED dynamic links breaking other apps openURL method call usage, it was conflicting with FacebookGoodies login

2.1.3

  • FIXED Android remote config SetDefaults node crash
  • FIXED iOS - download to local file progress callback not invoked
  • FIXED Some packaging issues when building from source

2.1.0

  • FIXED Memory leak on Android when creating jstring objects
  • FIXED Transactions on realtime DB not working properly
  • FIXED Realtime DB queries not working properly
  • IMPROVED Refactoring the realtime DB codebase

2.0.5

  • FIXED Incorrect Unicode string encodings which resulted in not displayed symbols
  • FIXED Fixed compile issues on Android by updating gradle
  • FIX UE5 Compilation issues
  • FIX File download on iOS

2.0.0

  • ADDED Support for UE 5
  • UPDATED Reworked callbacks for firestore DB that fixes the issue of multiple parallel calls invoking only the last callback.
  • UPDATED iOS native libs to 8.14.0
  • FIXED Broken Google login
  • FIXED Rare desktop compilation issues
  • UPDATE A few Android dependencies

1.7.2

  • FIXED uploading Cloud storage file upload on iOS issue
  • FIXED putting google-services.json file inside the plugin directory now also works in editor.
  • UPDATE Android Firebase version to 29.1.0

1.7.0

  • Add possibility to put google-services.json file inside the plugin directory - makes CI integration easier
  • FIXED Gradle build under some circumstances by explicitly adding ANDROID_TOOLS_BUILD_GRADLE_VERSION to gradle properties
  • FIXED Removed Win32 from supported platforms
  • FIXED Demo crash in editor because child listener on realtime DB were no unsubscribed when exiting play mode
  • FIXED Some compile issues when engine is built from source code
  • FIXED Firestore demo, so it doesn’t crash when document does not exist

1.6.6

  • FIXED ‘exported’ tag on acitivities for Android 12

1.6.5

  • FIXED Some logging error when building for iOS
  • AddItem Firestore method randomly crashing on iOS

1.6.3

  • FIXED Sign-in with email result check for invalid user
  • FIXED Editor crash when json/plist file with project settings is missing
  • FIXED Error with missing category

1.6.0

  • ADDED Dynamic links feature support for iOS and Android
  • FIXED A cloud storage issue on iOS with ‘Download file to location’
  • FIXED A missing category compile issue

1.5.4

  • FIXED Cloud storage now works on Editor/Windows/Mac
  • ADDED Possibility to add timestamps in Firestore

1.5.2

  • ADDED Possibility to add timestamps in the realtime DB
  • ADDED Possibility to use multiple realtime DBs from the same project

1.5.0

  • UPDATED Firebase BOM version on Android
  • IMPROVED Updated and improved Crashlytics support for Android
  • IMPROVED Analytics customization on iOS

1.4.2

  • ADDED More customization options for analytics

1.4.1

  • ADDED Firestore support
  • ADDED Editor (Windows+Mac) support

1.3.5

  • ADDED New node to create Sign In with Apple credentials

1.3.5

  • ADDED New node to create Sign In with Apple credentials

1.3.4

  • FIXED Issue on add child listerner not being triggered
  • FIXED Small blueprint issues

1.3.3

  • FIXED iOS crash when no realtime database was created
  • ADDED Separate settings for Crashlytics debug/release symbols upload for Android
  • FIXED Crashes related to OnNewToken method on Cloud Messaging for Android
  • IMPROVED Better CFBundleURLTypes plist handling in iOS UPL file
  • IMPROVED Added logging to UPL files for easier debugging

1.3.0

  • ADDED Cloud functions
  • FIXED Crashlytics did not report crashes for native code on Android

1.2.1

  • FIXED Crash on startup when JNI modules were not initialized
  • FIXED Deprecation warning in Auth module

1.2.0

  • ADDED Crashlytics
  • ADDED Cloud messaging

1.1.0

  • UPDATE Android SDK to version 17.5.0
  • FIXED Proguard errors in shipping builds
  • FIXED Various crashes

?> This release uses AndroidX libraries and may cause conflicts with other Android plugins

1.0.2

  • UPDATE Settings screen

1.0.0

  • Initial release

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